Research-led UI/UX design in Figma — wireframes, design systems, interactive prototypes, and usability testing — that gives your engineering team a clear, validated blueprint before they write code.
Every screen we design is grounded in how real users actually behave, built inside a reusable design system, and validated before a single line of production code is written.
Interviews, competitor audits, and analytics review before we open Figma, so design decisions are grounded in evidence rather than internal preference.
Reusable components, tokens, and documented patterns that keep new screens consistent and let your team ship faster after handoff.
Prototypes are tested with real or representative users before development starts, catching confusing flows while they're still cheap to fix.
A five-stage process that keeps stakeholders aligned at every checkpoint instead of surprising them at final delivery.
Stakeholder interviews, user interviews, and a review of existing analytics or support tickets to find where the current experience breaks down.
Low-fidelity wireframes map the structure and flow of every key screen before any visual design is applied.
Wireframes become fully styled screens using your brand system or a new one we design alongside it.
Interactive Figma prototypes are tested with target users, and findings are folded back into the designs before build.
Specs, redlines, and component documentation are handed to engineering with nothing left to guess at.
Design work you can hand to any engineering team, not files that only make sense inside our own workflow.
Fully organized, editable source files — not flattened exports.
A documented component library and token set for consistent scaling.
Clickable prototypes for stakeholder review and usability testing.
Findings and prioritized recommendations from real user sessions.
Answers to what prospective clients ask us most before starting a project.
Both. For new products we start from research and wireframes; for redesigns we typically begin with a UX audit of the current product to identify specific friction points before proposing changes, so you're not redesigning things that already work.
Organized Figma files with a documented design system and component library, interactive prototypes, and — if usability testing was in scope — a written report of findings. Everything is handed over in a format any development team can build from.
We do both. Many clients use our design phase followed directly by our web or mobile development teams, but the design deliverables are equally usable if you build with your own or a different engineering team.
A focused redesign of an existing flow typically takes 3-4 weeks. A full product design from research through developer handoff usually runs 6-10 weeks depending on how many screens and states are in scope.
Share your product or idea and we'll scope a design engagement — research, system, and prototypes — with a clear timeline and price.
Stage process from research to developer handoff.